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loops compression



hi friends,

looking to per's bidule diagrams for the california gig some askings
come to mind...

what about multi-channel compression on the final stages of a
multi-track looper like mobius or sooperlooper, to clean the final
realtime mix, in spite of two channels comp? is a matter of
like/dislike? in order to not overload cpu's power?.

i find quite amusing per's decision to not process loops after mobius
outs... i think this is challengig and makes this option superior to
the contrary. i'd say it's first class loop music.

hei per.. may you tell us, bidule freaks, what's doing all those 16
instances of "Tailprsrv" in the setup?

thx,
raul.

p.s. can't wait to listen/watch some of the events at cali.
pleeeease!! upload!!!


-- 
The Playing Orchestra: http://www.telefonica.net/web2/tpo
Chain Tape Collective: http://www.ct-collective.com
TPO at myspace: http://www.myspace.com/theplayingorchestra