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Begin forwarded message: > From: GORDIUS info <info@gordius.be> > Date: söndag 16 dec 2007 17.12.29 GMT+01:00 > To: Per Boysen <perboysen@gmail.com> > Subject: Re: 5 Things I'd like to see in 2008 > Reply-To: info@gordius.be > > Interesting, Per > I guess you intended to post to the group - in that case you'll > need to resend, it looks like I've got my email settings wrong, > causing your reply to go to me instead of the whole group, sorry. > > > I too think Bluetooth is way cool but it should get built into > some foot controller pedal board > Of course that is what I am considering, and once I would do this, > having the wiimote control any hardware MIDI device (instead of PC > only) is just a next step > Only, I'm not yet sure if I'm going to go down that road, looking > at the regular bluetooth detection problems - not exactly the kind > of problem you like to encounter minutes before your gig starts, or > after an unexpected reboot or something... will need to investigate > > > to use one of those dance carpets assigned to two MIDI CC#s > also something I have been thinking of. I don't want to start yet > another design of a MIDI expression pedal, I'd rather try to find > something more original.... > > > moving your instrument in the air (while playing) also generates > the vector data > + > > Unless you GAFFA tape the Wii to your instrument > > Sounds ridiculous, but I was actually going to try out what's > possible with this wiimote if you do tape it to the side of a > guitar, or attach it to the horn of a saxophone for instance, > pointing to the ground... why should it be more complicated than > that? If you would have relatively easy access to the buttons, and > a decent range of X-Y control by moving or tilting your instrument... > Of course the only reason for trying this is that my son just got > his Wii a week ago, and I want to play with his toys...:-) > > > to set off dynamic changes over a long time (as in fading in/out > etc) by applying an inertia factor to the movement ... > > I'm about to implement what could be considered some "poor mans > version" of this in my floorboard - don't know if this would come > anywhere near, or if it sound useless to you : > if you could assign "any" number of CC#s to a footswitch, and for > each of these CC#s not only a single CC value, but a "start" and > "end" value plus a sweep time to go smoothly from start value to > end value after a single foot click, would that be useful ? Of > course it is still pretty "static", no real time control over the > different parameters yet.. > > Grtz, > Xavier > > > > Per Boysen wrote: >> >> On Dec 16, 2007 2:39 PM, GORDIUS info <info@gordius.be> wrote: >> >> Isn't the Wiimote (for now) the coolest bluetooth controller ever >> - for >> you software loopers? >> In case you didn't already, watch this : http://www.vimeo.com/ >> 155978/ >> >> Grtz, >> Xavier >> >> >> Chris Sewell wrote: >> > 3. bluetooth controllers would be cool too. >> >> >> Hand controlled gadgets always suck for us that play instruments >> with our hands. I too think Bluetooth is way cool but it should >> get built into some foot controller pedal board! Or better would >> be to have all your controllers set up stable and simple and then >> connected to a Bluetooth sender and then wherever you have stuffed >> away your laptop on stage you have the Bluetooth receiver. >> >> I'm excited by X/Y vector control, both for directly "playing" >> parameters and to set off dynamic changes over a long time (as in >> fading in/out etc) by applying an inertia factor to the movement >> of the two linked parameters from one X/Y position towards any new >> given postition (of those two parameters). That's very simple and >> playable. Much better than having loads of faders, as when using a >> mixing console or similar. >> >> Two nice ideas for physical realization of my X/Y dream is to use >> one of those dance carpets assigned to two MIDI CC#s or to use two >> light beams, strategically positioned in a way that moving your >> instrument in the air (while playing) also generates the vector data. >> >> I've been using vector control a lot in software like Logic or >> Numerology (and a little in Bidule too) but yet not had a chance >> to built some physical interface for it. I think all this vector >> stuff is much more exciting than Bluetooth because Bluetooth >> simply replaces a cable - and the only good thing with replacing a >> cable that I can see is if you want to wave around with the >> controller as the french guy in that movie does, but when playing >> instruments that is not possible anyway. Unless you GAFFA tape the >> Wii to your instrument... he. he... got to stop here ;-) >> >> Bottom line: I'd like to see some real physical vector controllers >> for 2008! (just imagine if the Tenori On would have been a >> configurable vector based MIDI controller instead of a step >> sequencer with lame built-in synth sounds. Wow!) >> >> -- >> Greetings from Sweden >> >> Per Boysen >> www.boysen.se (Swedish) >> www.looproom.com (international) >