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> 2. When playing a loop in Track2, I'd like to be able to "multiply" > into the next loop. > => I guess that's NextLoop with LoopCopy=Sound (and maybe AutoRecord). Yes, set LoopCopy=Sound and SoundCopyMode=Multiply. Then remember to hit Multiply or Play when the loop is long enough. Another option is to set LoopCopy=Sound and SoundCopyMode=Play to just copy the loop without entering multiply mode. Then use one of the Instant Multiply functions to make it as long as you want. If you decide to learn scripting then this can all be done with one button press, for example "wait for the end of the current loop, switch to the next loop making a copy of the current loop, multiply it by 4, and enter overdub mode". > 3. I want to create a fresh next loop in Track2. > => I guess that's also easy with NextLoop somehow. Yes, there several ways to accomplish this. > 4. Say I already have loops 1/2/3 on my Track. Now, while playing > loop2, I'd like to create a next loop that will multiply my current > loop2 and will be positioned 1/2/newloop/3 (or possibly > 1/2/3/newloop). > =>I don't see where I can differentiate if NextLoop means "play the next > loop" or "record an additional loop". You can't easily insert a loop into the loop list and push the existing loops down. In your example inserting a new loop between 2 and 3 with loop 3 then becomming loop 4. We might be able to accomplish this with a script. You can get to 1/2/3/newloop by using one of the direct loop switch functions (Loop Trigger 4, etc.) or by pressing Next Loop twice before the switch point. In general the automatic behavior of the loop switch functions is defined by the contents of the target loop (empty or full) and the various preset parameters like LoopCopy mode. If you use scripts you can go beyond the default behavior and make more complex decisions. > 5. When playing a multiplied loop, I would like to add additional >voicings or riffs. > => Should work with an additional Track3 that is in the same Track Group >as the > original Track2. I could use Mute on Track3 to turn the additional >voicings on/off. I'm not exactly sure what you want but it sounds like adding tracks that are the same size as the multiplied loop, recording riffs into them, then turning them on and off. This is a typical use of tracks. You don't need the Track Group feature for this, you would use Track Sync to record tracks that are an exact multiple of another track. > Now, here comes the trickier part: > 6. Say I'm running my loop on > Track 2 and have additional voicings simultaneously on Track3. I would > like to link them together sort of like Ableton scenes: > - Track1: record first loop Track2: nothing > - Track1: play first loop Track2: nothing > - Track1: play first loop Track2: record first voicings > - Track1: play first loop Track2: play first voicings So far so good. Basic record on track 1, switch to track 2 and record with Track Sync or use one of several options to initialize track 2 with an empty loop an exact multiple of track 1. > - Track1: record second loop Track2: nothing Assuming we transition here with track 1 and 2 playing, this would be a Mute on track 2 a switch over to track 1, and probably a Next Loop with LoopCopy=Timing to make sure the second loop is the same size as the first (assuming you want consistent sync). You can do this with your feet but this is an example of the sort of "track management" that is often done with scripts. > - Track1: play second loop Track2: nothing > - Track1: play second loop Track2: record second voicings Switch over to track 2 which is still running but muted, and do a Next Loop with Auto Record enabled. > - Track1: play second loop Track2: play second voicings > - Track1: play first loop Track2: play first voicings (~PreviousLoop) > - Track1: play second loop Track2: play second voicings (~NextLoop) > - Track1: play first loop Track2: play first voicings (~PreviousLoop) > ... > => So Previous Loop would either work through some sophisticated Track >Group > parameters. Alternatively, maybe a script could simply trigger > "PrevLoop Track1" + "PrevLoop Track2" at the same time. This is an example of synchronized functions spread over multiple tracks, in this case PreviousLoop and NextLoop. You can do this with the Focus Lock or Track Groups features but I generally use scripts. > I don't need an exact answer for the questions but just a basic notion > that these things will work with Mobius. If it can really do what I'd > like to do, I'll look further deeper into Mobius. In general I think you can get close to what you want but you'll probably have to get into scripting. It's a bit of a learning curve but quite powerful. Feel free to post on the Mobius Yahoo group if you have any more questions or need script examples. Jeff