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Hi. I'm a games developer and an amateur musician. I needed to play some looper files in a game and unknowingly I started writing a software looper. I would like to develop it further but I have to "put food on my family" so I'd need to make it into a viable commercial product. ____________________________________________________________________________________________ I'll tap into the collective knowledge of this list and ask: is there a market for an innovative Mac / PC software looper? ____________________________________________________________________________________________ K. My development ideas: - low level real-time games-like programming - 10ms audio latency - 60 frames per second animated user interface 3D objects - camera moves around and zooms automatically - controllable with keyboard and/or midi control pedals/surface - mouse menus can be used but are only meant for learning - user timing is respected above all things - No hard looping, tracks are recorded linearly. Dubbing/layering/mixing/looping are done in real-time by the audio output code - loop-point audio click prevention code but the timing is never changed - tracks can be un-looped / re-looped / re-mixed - unlimited out-of-order multi-level undo/redo - seamlessly integrated audio tracks and midi sequencer tracks - fun and inexpensive but usable for serious work - scriptable playback - song rendering to 32 bits audio files