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Hi, Has anyone experienced the audio dropouts followed by a CPU spike in Live 7x? It happens when you have a live audio input, never when running "canned loops". I've had this issue ever since I upgraded Live to version 7, so I stopped using the software. Last time I asked on this list no one recognized the issue except for someone that suggested to turn of all wireless network functions. But I never have network functions enabled at all when doing audio, so I'm pretty sure this is a a bug either with Apple's MacBook lappies or Live 7. I have not installed Live 7 yet in Windows so my experience is limited to OS X. -- Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international) www.myspace.com/perboysen