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Hi, Earlier I have posted on this list that it seemed Bidule's multi core support is not very good on Mac, compared to Windows XP that was using before. But with the latest version 0,9686 Plogue has addressed this OS X issue. So I just want to put the record straight. I'm checking out the 0,9686 host now on a Macbook and it runs smooth peaking at "32 % - 32 %" when using lots of alternative effect chains (like 20 different "pedal-boards" to play through) pre looper (Mobius VST). Post looper I have each one of the eight looper channels passing through an EQ (taking out sub frequencies that is born when pitching down loops 4 octaves), some dynamic effect (like auto-pan, phaser or granular synthesis plug-in RiverRun) and finally a compressor. This means that when the eight looper channels are to be summed at the output stage there is not much foul audio in the digital streams. The looping rig can be set up just as any good studio mix and this Bidule version is what makes that possible for me. I'm all excited with this efficient multi-core CPU handling! It is a little tricky though, to try out which plug-ins that can be assigned to Multi Procerror Mode and and which can not. Not even the developers know, so you have to research that by trial and error. For example, my Sonalksis EQ works well under MP but not Sonalksis Compressor. After some fiddling around I found a good spread of MP vs Non MP assignments for plug-ins to reach the 32%-32% sweet-spot where audio output is crystal clear and no crashing even on a bad day. Plug-ins used in total: 60 SoundToys Native Bundle (20 alternative sound patches where only the active patch is taxing the CPU), 9 Sonalksis SV-517, 9 Sonalksis SV-315, 6 Pluggo Audio Rate Pan, 1 Pluggo Granular To Go, 1 AudioEase RiverRun, 1 Mobius VST looper Just mic inputs so far and no virtual instruments and guitar distortion patches yet, but I will expand this rig into that direction as I get there. Experience tells that won't increase the CPU load, since it is all happening at the input and pre looper sound patch area - where modules not in use are muted and offloaded the CPU. Greetings from Sweden Per Boysen www.boysen.se www.perboysen.com