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... so leaving mainstage? ... what's MP? 2009/5/18, Per Boysen <perboysen@gmail.com>: > Hi, > > Earlier I have posted on this list that it seemed Bidule's multi core > support is not very good on Mac, compared to Windows XP that was using > before. But with the latest version 0,9686 Plogue has addressed this > OS X issue. So I just want to put the record straight. > > I'm checking out the 0,9686 host now on a Macbook and it runs smooth > peaking at "32 % - 32 %" when using lots of alternative effect chains > (like 20 different "pedal-boards" to play through) pre looper (Mobius > VST). Post looper I have each one of the eight looper channels passing > through an EQ (taking out sub frequencies that is born when pitching > down loops 4 octaves), some dynamic effect (like auto-pan, phaser or > granular synthesis plug-in RiverRun) and finally a compressor. This > means that when the eight looper channels are to be summed at the > output stage there is not much foul audio in the digital streams. > > The looping rig can be set up just as any good studio mix and this > Bidule version is what makes that possible for me. I'm all excited > with this efficient multi-core CPU handling! > > It is a little tricky though, to try out which plug-ins that can be > assigned to Multi Procerror Mode and and which can not. Not even the > developers know, so you have to research that by trial and error. For > example, my Sonalksis EQ works well under MP but not Sonalksis > Compressor. After some fiddling around I found a good spread of MP vs > Non MP assignments for plug-ins to reach the 32%-32% sweet-spot where > audio output is crystal clear and no crashing even on a bad day. > > Plug-ins used in total: > 60 SoundToys Native Bundle (20 alternative sound patches where only > the active patch is taxing the CPU), > 9 Sonalksis SV-517, > 9 Sonalksis SV-315, > 6 Pluggo Audio Rate Pan, > 1 Pluggo Granular To Go, > 1 AudioEase RiverRun, > 1 Mobius VST looper > > Just mic inputs so far and no virtual instruments and guitar > distortion patches yet, but I will expand this rig into that direction > as I get there. Experience tells that won't increase the CPU load, > since it is all happening at the input and pre looper sound patch area > - where modules not in use are muted and offloaded the CPU. > > Greetings from Sweden > > Per Boysen > www.boysen.se > www.perboysen.com > > -- Raul Bonell at Blogger: http://raulbonell.blogspot.com Chain Tape Collective: http://www.ct-collective.com