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OT: Got the Wavedrum WD-X - and it rocks!
Hi folks
just wanted to let you know:
... well, you've read the title.
My initial impression when the new Korg Wavedrum
(http://www.korg.com/wavedrum) first came out in December was: Oh my God,
this is just a stupid toy with a bunch of space/alien sound FX.
Then I gave it a second look, carefully studied the manuals and finally
got it.
Let me tell you: this is a deeeeeep wonderful instrument.
First of all, it is really an _instrument_! The Wavedrum relates to real
percussion instruments more like an e-guitar relates to acoustic guitar
(less like synths to acoustic grand piano).
When you skip the geeky patches and look at the real, down-to-earth
percussion instruments, it really gives you an unheard responsiveness
previously unknown in the digital realm. It really is a _real_ drum where
you can put a Remo 10" head if you want. In fact, you should carefully
tighten the head and calibrate global settings before you start (if you
feel not sure, do it at your dealer when you buy it).
Therefore, I totally respect their decision to skip midi implementation
and offer a beautiful closed system instead. Actually, for performing
different sounds, the offered "algorithms" are much more interesting than
the included samples. Unlike Handsonic, E-Drums etc., the Wavedrum not
only triggers samples but shapes the sound using different "algorithms"
that combine input from three sensors (head, rim, pressure) - and
additionally trigger/modulate samples.
This is really where the real sound happens: within the algorithms.
Therefore, please take your time to actually turn off the samples and play
the algorithms without triggering any PCM sounds. There is a set of really
useful algorithms like snare, djembe, conga, timbali and very nice
hand-drums that can be used for various instruments (tabla, darabuka,
frame drums...).
Of course, editing is a pain ... with the little screen. (Hello Korg: this
is not 1980 but 2010!). But at least you have the option to tweak every
little nuance of this instrument. The least you should do is to turn off
the annoying sounds on the rim (turn off volume for the rim sample
sounds). It will leave out the ambient carpet from outer space and give
you a pure, realistic percussion instrument (excellent i.e. the tabla).
For those of you wanting more ambient/spacey effects, there are useful
patches here for you. And a combination of pressure on the drum head and
rim hits will give you interesting sound layers.
Some beats/industrial sounds, too. Though not quite the 808 replacement.
While I respect the closed system, the only pity for me is that you cannot
exchange patches outside (USB,SDcard,Bluetooth.. whatever). Would be great
to share patches, thinking of the endless possibilities...
It would be really nice also to at least be able to pre-load the 100 user
patches with categories like a specific region (Asia, Arabic, African...)
or style (Latin, HipHop, Ethno...).
What I personally also miss are more sounds in the higher frequency
section. i.e. nice Gong & Cymbal algorithms would have been great, a bit
more HiHat sounds etc.
Anyway:
If you want a responsive, realistic hand percussion instrument, this is
really _the_ choice. (and loopers: no more feedback!). Especially, if you
are a bit into percussion playing, you will appreciate how the Wavedrum
will respond differently to fingers, slaps, muted tones, mallets, sticks,
brushes... wonderful! :))
Then again, if you want to trigger some rhythmic sounds or need a fuller
range of different sounds, you might as well stick to a keyboard or get
something like the Roland Handsonic.
I can really agree with this review
(http://audionewsroom.blogspot.com/2009/11/korg-wavedrum-wd-x-review.html):
Conclusions:
this is, hands down, the most expressive and subtle electronic instrument
I've played. ... It actually feels, and plays, like a real instrument (at
least with the right settings, anyway. ...)
Buzap.
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