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Re: another mobius question - a new one!




Sorry Rainer, I saw this awhile ago but I'm just really bad about keeping 
the forum updated.
It's so much easier for me to use mailing lists...

Anyway, I'll look at this today but I have to leave for a few hours. 
Jeff


On Jan 7, 2011, at 3:52 PM, Rainer Straschill wrote:

> Ok, I'll try this. Posted it on Jeff's forum, but apart from one user 
>who confirmed the behaviour but was at a loss as to the "why", no replies 
>- here goes:
> "I have the following in mind:
> A script that when activated (i.e. I click a button), starts to play 
>subcycles alternatingly forward and backward.
> 
> On an example: let's say I have a loop with 8thpercycle=4 and the voice 
>"One Two Three Four" in it.
> The result would be "enO Two eerhT Four".
> 
> The script should also toggle - meaning one click on the button would 
>turn that mode on, another click would turn it off.
> 
> Ok, I tried this:
> !name autrev
> Variable global PartRevActive
> 
> # toggle state
> if PartRevActive == true
> set PartRevActive false
> else
> set PartRevActive true
> endif
> 
> # the actual function
> while PartRevActive == true
> slipforward
> reverse
> wait subcycle
> reverse
> slipforward
> wait subcycle
> next
> end
> 
> So the turn on/off (section "toggle state") seems to work. However, the 
>function itself produces only "deterministic chaos". Any ideas where I 
>went wrong?
> 
> Rainer "
> 
> -- 
> http://moinlabs.de
> Follow me on twitter: http://twitter.com/moinlabs
>