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On Thu, Dec 3, 2015 at 11:47 PM, andy butler <akbutler@tiscali.co.uk> wrote: > > Anything like triggering loops, or changing speed still suffers the > latency. Yes, that is true - but the point, in my post, is that the loop's playback is compensated for latency; so in the music you will never hear latency. The software has all the time of one loop round to calculate it. However... As for "manual riggering pf loops and speed stuff" I'd say it is like playing an instrument, and all instruments are affected by more or less latency. If you for example bow a slowly fading in cello note your natural music instinct makes you start bowing a little earlier than the tone is supposed to reach the ear of the listener. Any musician that has played in electric bands on big stages has learned to the latency coming from stage monitors being spread out over a big area. Same goes for musicians in the symphony orchestras; the french horn guys sometimes need to play a lot earlier when using that cool haunted tone of directing the horn backward to let the sound appear as a reflection from the rear concert hall wall. People that tend to experience an issue with those short latency values are either acoustic guitar players or flutists that have never played amplified (natural instrument sound source always at the same close-up distance to one's ears) or they are bedroom studio wizards used to hearing everything in headphones. To me a great deal of the charm in a looper like Mobius is to use it super quantized on almost any processing, even the MIDI commands from my pedals triggering looper actions. I like a resolution around a 32d note (for a normal 60 to 150 bpm tempo). Even for speed shifting loops into melodies and chords I think such a short quantization of manual commands sound better than totally free-wheeling. But this if of course when running several parallel loops; you have a sound of a precision machine and to me even a 32 second duration "wrong" between glitch-swarms sound way better then "something in between correct and sloppy timing". I can certainly hear how parallel loops in Mobus, running simultaneously on different tracks, now and then "correct themselves" (adjusting for tempo drifting) but I don't think that sounds bad. You can adjust the drift adjustment settings by ear and taste. Speaking about all this, most of my experience with loopers is from running them un-synced; i.e. as the tempo master and we all know that track sync and similar stuff suffers a lot in a slave syncing device. You hear that in most gear; it sounds musical when running on its own but as soon as you tempo slave sync it to some other (master) device something in the music dies. Greetings from Sweden Per Boysen www.perboysen.com http://www.youtube.com/perboysen