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Cool idea, Torben! For a software looper that supports QWERTY key commands a simple a dirt cheap foot controller is just a basic USB computer keyboard where you take off some of the keys and glue table-tennis balls on some keys. A very portable, replaceable and totally silent solution - just a bit less sturdy than the Gordius pedal and not as flashy as the KMM :-) Greetings from Sweden Per Boysen www.perboysen.com http://www.youtube.com/perboysen On Wed, Dec 9, 2015 at 5:07 PM, Torben Scharling <torbenscharling@gmail.com> wrote: > Hey guys, sorry I’ve blatantly glanced over this thread, but I recently > bought my first “gamer mouse” a logitech g502 and I’m AMAZED at how > smooth > and precise the optical sensor is…I then learnt that in games, u can set > it > to raw input. That means it bypasses whatever settings and things the > drivers etc. do in windows or os x and use the direct hardware drivers to > run the mouse movement. Meaning it’s as fast as it can be. Which can be > set > to 1000Hz (quite an impressive refresh rate). Now this is a usb mouse of > course, and I assume the same applies with “gamer” usb keyboards and > perhaps > other periferals as well..just as with running core audio in os x..Now in > the game I’m playing, I cannot actually enable raw input for some geeky > reason in OS X but works fine in Windows…Anyway my point is just, that I > guess we’d wanna go for controllers that can run kinda like these > devices, > thus the latency doesn’t have to do with anything other than that (which > is > pro gamer level instant fast) and then your round trip latency obviously > audio wise should be set as low as possible, then I think it should be as > good as hardware…U guys have more experience with this, and or know > devices > that for sure don’t introduce latency? I would have never bothered with > all > this, but since I’m thinking of building my own usb midi pedal stomp box > I’d > wanna know more about this. Personal experience with the Novation Remote > and > Novation Remote SL Mk1, I was not happy with the delay before the > software > responded to hitting the faders and knobs… > > On Wed, Dec 9, 2015 at 3:48 AM, Josh Elliott <jrelliott500@gmail.com> > wrote: >> >> Yes that makes alot of sense. I suppose if there is any latency in my >> hardware rig..I've grown used to it after 2 years. My Pog octave >> pedal(for >> bass lines) has bad latency..but I adjust to it. It bugs me though. But >> I >> want to use live like a hardware pedal..running acoustic instruments and >> voice through it. I have it working but can't figure out how to map >> undo to >> a controller...so no room for mistakes. >> >> On Dec 8, 2015 8:41 PM, "Sylvain Poitras" <sylvain.trombone@gmail.com> >> wrote: >>> >>> >>> On Tue, Dec 8, 2015 at 9:07 PM, Josh Elliott <jrelliott500@gmail.com> >>> wrote: >>>> >>>> But...this is a big reason I'm afraid to move from hardware to >>>> software >>>> Looping. The clock sync in my hardware rig is sooo tight( at least to >>>> my >>>> ears) and I'm really afraid of latency being an issue in software >>>> setups. >>> >>> >>> Every instrument has latency. For guitarist, the sound is coming from >>> somewhere onstage and the latency from the moment they play a note to >>> the >>> moment they hear the note can be quite long, depending on their setup. >>> Guitarist learn to deal with this. I never could get used to that... I >>> play >>> trombone and I'm accustomed to hearing my notes in my head through bone >>> conduction very slightly before I hear them with my ears. >>> >>> That doesn't mean I don't deal with latency issues... Low notes take >>> longer to start than high notes (ask your physics teacher). When I >>> play very >>> low notes, I have to think to start the note before its time to make >>> sure >>> the long slow moving waves sync with the trumpets' high notes. Through >>> practice, I've internalized that and my low notes are in time, even if >>> I >>> start them sooner than my ears tell me they should start. >>> >>> There's latency inherent to playing with a group of musicians. I've >>> played a lot of big band music with 24+ musicians. The size of the >>> bandstand >>> can hinder a group playing tight, unless you're listening for it and >>> can >>> adjust your playing. This is (partly) why large orchestras have >>> conductors. >>> The musicians sync to a visual cue, not what they hear, they could not >>> sync >>> otherwise. Again, they might start a note before the time that their >>> ears >>> tell them is the right time. >>> >>> Playing an electronic instrument with latency should not be seen as >>> impossible. With practice, you'll learn to trigger the notes or >>> functions >>> when you need to for the music to be in sync. As with most aspect of >>> music >>> playing, lack of practice is the problem, not (reasonable) latency. Of >>> course, minimizing latency is a worthy goal, but I wouldn't make it an >>> obsession... just fight it until you can live with it. >>> >>> * * * >>> btw, you're thinking of using Live? One way that and other software >>> deal >>> with controller latency is to quantize commands to musically relevant >>> times >>> (1/16th, 1/8th...1 bar). Makes you sound tighter than you actually are. >>> Never mind all that stuff about practicing, just hit buttons. ;) >>> >>> Sylvain > > > > > -- > Torben Scharling