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Dude, that stuff is so easy. I do most of that stuff before breakfast. I could design a new EDP too, but I don't want to. Mark lance glover wrote: > Tom Ritchford wrote: > > > No insult intended, Mark, but visual design takes a lot less > > background to get right than hardware or software engineering. > > It's, er, easier.... > > um, sorry? > > this seems like a really silly statement. following your line of > reasoning i suppose you could say that learning to play the violin > really well is much easier than "getting it right" in hardware or > software engineering. everybody thinks what they do is challenging and > requires the years of study and experience they have put into it. i have > been in the design field longer than you have been a professional > programmer (btw, i checked out your resume. very impressive, but not > very well designed). i have worked on all manner of projects, from > comprehensive wayfinding programs for cities and airports, through large > and small-scale corporate identity, packaging and book design. i've > designed exhibits, retail showrooms and custom furniture; created > environmental graphics for large-scale multi-venue sporting events and > developed color palettes for auto manufacturers. heck, i've even > designed custom high-end textiles for major corporate boardrooms and > 12-color venetian terrazzo floors for saks fifth avenue. right now i'm > prototyping my own line of furniture, on top of running a full-time > graphic design studio, which i've been doing for the last eight years. > > most of these projects have required working as a member of a team, > adding "more complexity and risk" in your words. it is always > challenging, and when i feel i am doing my best it is very gratifying. > "good" design like "good" programming, requires much more depth of > involvement than what you characterize. it is well you are able to > design simple web sites. generally the simpler the better, especially > with that medium, though the tools available today for such work often > obscure the difference between fair looking stuff and excellent design. > i can also pick up a stradivarius and get a decent tone. but REALLY > PLAYING it is something else and, to paraphrase your words, even though > i may know what i want it to sound like, i couldn't possibly "implement > it in a guaranteed flawless fashion". design is no different. > > respectful apologies for the rant. > > lance g.