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Re: future loopers(Alex)

>  Seriously, memory is cheap and people wonder about what to do with 
>  six minutes of delay. Divide it up with 100 delay taps spaced 3.6 
>  seconds apart, and set the
>  tap levels in a nice gradual descent to zero. Sounds just like a 
>  certain kind of looping, except there's really no feedback happening. 
>  Then map a controller to make a 'bump' in a dozen of the tap levels 
>  and sweep it around: sounds like infinite, gradual Undo...


andy b