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Yes, I need that delete function too. Mostly for the case that I do a multiply and then realize it became 9 cycles long or so. For me that would be fine, I learned to deal with it and like it somehow, but will the percussionist? I observe that the "conscious" musicians can play terrible rhythm measures I can never follow, but only if they know whats needed. Otherwhise they listen half the piece through to figure out what my structure is before they play - instead of just floating with me... LOL! Anyway: my special version of the delete function would be a rounded one, or even quantized: "chop off this cycle" > > Hi all-- >> You know how you can insert new material in the EDP, into a location >> anywhere in the loop? I want a delete function, sort of vacuuming up >bits >> of audio--implemented thusly: >> 1. at first press of magic button, marker set to remove material >> 2. upon release of magic button (or second tap) marker set for end of >> material to be removed >> 3. either delete it at that moment or a third tap to instantly >delete it > >Nice idea to make an area for future processing. >Could also Reverse or Stutter that marked section. > >In loop4 you have to use unrounded multiply and start at the >End of the bit you want to delete, and end at the beginning. >kind of awkward, but the same result. > > > I would also like back a feature possible in Loop III, inadvertantly >> omitted in Loop IV, that works this way: >> >> http://www.loopers-delight.com/LDarchive/200009/msg00800.html >> http://www.loopers-delight.com/LDarchive/200009/msg00822.html >> http://www.loopers-delight.com/LDarchive/200010/msg00036.html >> >> So this involved toggling back and forth between multiply and insert >. . . >> > >yeah ....missed that one :-( > >andy butler ok, Andy, thats easy, once we have enough interface... -- ---> http://Matthias.Grob.org