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At 8:33 PM +0200 8/21/07, Per Boysen wrote: >>>>I've never heard Max Headroom but an educated guess gives that >>>>the voice may have been created with this classic technique: >>>> >>>>1. Keep the audio to be "stretched" as an audio file. >>>>2. In some music software, make a playback loop of the file. >>>>3. Minimize the loop length until only one tiny slice is looping, >>>>making a buzzing sound. >>>>4. Align the loop's start point and loop point to a controller. >>>>Now regard the loop as "a window" that you can move through the >>>>entire audio file. Forwards or backwards. When the looping >>>>"playback window" moves by a syllable it will sound more >>>>stretched the slower you move it. > >On 21 aug 2007, at 19.38, Daryl Shawn wrote: >>Per, thanks for this info. I had actually wrote, then scrapped, an >>email to LD a few months ago asking whether this technique was >>possible using any kind of current technology. I thought it was >>some brilliant idea I had come up with!...now I see it's been >>around forever (in computer years)! I just love the idea of making >>the dimension of time absolutely plastic, or even static, with >>regards to playback. Do you know of any audio examples where I >>might hear this? > >No. But you can try it out for yourself with any software that will >let you perform all four steps. Ableton Live, i guess, or maybe it >is their sampler Sampler that can do this, I don't remember. But >I'm pretty sure you can quickly set it up in Bidule or Max/msp. >Eventually Kontakt 2 can do it as well, maybe if hosted in Bidule >which will expose all parameters and let you assign the same >controller to "increase/decrease value for start point" and >"increase/decrease value for loop point". Note that this is an >advice for a technique and not an advice for a plug-in. No plug-in >can make anything sound the same as a human "playing" a knob >assigned to sweep the looping window through a sample. Also, check out Os' "Crossfade Loop Synth" ( http://www.expertsleepers.co.uk/ ). It's a cool environment for doing similar capture-and-scrub sorts of effects. --m. -- _____ "the wind in my heart; the dust in my head...."