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So I've been getting to know Bidule and Sooperlooper. Both killer apps. The idea of having many chains of beautiful effects with total control of loops and sounds is certianly seductive. I understand fully the devotion many of you have towards this way off looping. However, I'm still getting stutters, dropouts and clicks. This I assume is because the cpu is maxing out. I am using a Powerbook 1.5 Mhz with 1 Gig of Ram. Now, I know this is by todays standards a weaker machine. But it should be more then enough to handle the meager requirements of my software. Even with no effects in the chain (or even on the patchbay), the problems still occur, less frequently, but unnaceptable for live use. I put on the mac activity viewer and monitored the cpu. The monitor showed moderate memory use as I play, with an occaisonal spike in system requirements. This is when I hear clicks or stutters. I assume this is just normal processes that happen normally in the background. Nothing I can do about this, right? Am I missing something? Any thoughts on smoothing things out? MFC