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FYI, you can download it and try it out before buying. that might be a good way to answer your questions, just a suggestion. On Dec 30, 2007, at 4:48 AM, Mech wrote: > At 10:55 AM +0100 12/30/07, Philippe ollivier wrote: >> >> The 2048 sample lag is necessary with the algorithm we use to >> pitch the sound. >> We choose the better sound quality everywhere in logelloop and in >> this case good quality often says "non realtime". >> >> Yes we are working on eliminating this lag, but i can't promise a >> release date. > > I understand. This is obviously still a very early stage in the > product, and I certainly appreciate the emphasis on quality. I was > merely a bit concerned that this latency might be a permanent thing. > > A couple of quick follow-ups: I noticed upon re-reading the > description that the docs state that, "TIME and PITCH functions > introduce a latency of 2048 samples...". But they don't mention > that the SPEED parameter is subject to this. Does that mean that > the lag only affects instances where you are manipulating time and > pitch independently of each other? > > Many of us are used to "tape style" time/pitch-shift by now. While > independent control of time and pitch (ala the Repeater) is > certainly very(!) cool, I think that if the Speed function were > latency free, it might be possible to get by until the Time and > Pitch lag is resolved. > > I noticed there's not a real Feedback parameter, but I'm a little > confused with Auto-Fade. Does Auto-Fade take effect on a per-track > or per-loop basis? If on a per-track basis, might it be possible > to use Auto-Fade as a Feedback function? Failing that, could you > use the Delay effect to do true Feedback-enabled looping and still > have first-loop capability? Alternately, could a Macro be used to > gradually lower the volume of each individual track once they're > closed, somewhat imitating Feedback functionality? > > Is there a way to use two of the "built in" effects simultaneously > (for instance, Convo or Granulateurre feeding into Delay)? I'm not > seeing an obvious way to do that, but I may be missing something. > Any plans for AU compatibility? Also, has anybody yet tried > loading in a Bidule Group or Reaktor Ensemble to get a larger, more > complex effect chain (as opposed to only two auxes)? If so, what > kind of latency have they experienced? > > Sorry to "grill" you like this, Philippe. I wouldn't be firing off > so many questions if it didn't look like an interesting product, > though. :) > > Thanks! > > --m. > -- > _____ > "Image is blasphemy. Text is heresy. The spoken word is a lie." > ( x ) <--- you are here. >