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good ideas and points. i know that i'm throwing around a stew of things in a confusing way, but that's because i'm trying a lot of things to see what works. in the long run, i probably won't run Ultrabeat patterns in Mainstage - i'll probably program some midi pattern clips in Live that I will play using the Ultrabeat sounds, in order to be able to add more real-time variation to the output by processing the midi stream with midi fx (or i'll use the x-groover "probabilistic drummer" that came as a Max 5 sample to send midi to ultrabeat or maybe to a sampler instrument). So, would a Start command coming from the Song Start function in the middle of a stream of clocks confuse any of that? I will experiment and see. The empty pattern idea is a pretty good idea. but it may take me a couple of days to try these things out - i have a jazz gig on friday and there's rust all over my fingers - too much configurin', not enough playin' lately. On Wed, Mar 11, 2009 at 4:45 PM, Per Boysen <perboysen@gmail.com> wrote: > Eh, guys... isn't Warren hosting the drum sequencer (UltraBeat) in > MainStage? Meaning whatever sync signal sent out from the Mobius > plug-in will target MainStage first hand. Plus Ableton Live, if he > runs that application too, in parallel. If this presumption is > correct, it would be best to only send one start command as the MIDI > Clock starts being sent out from Mobius ("sync = out" that is?). The > way to bring in a drum pattern could then be one of two ways: (1) > un-mute the drum thingy (that is running with the host all from the > start) or (2) start with an empty pattern running inside UltraBeat and > simply switch to a pattern with notes in it when it's about time. Then > the quantizing will happen in the drum sequence plug-in (as it is > designed for, which may be a good point) > > Greetings from Sweden > > Per Boysen > www.boysen.se > www.perboysen.com > > > > On Wed, Mar 11, 2009 at 9:18 PM, Warren Sirota <wsirota@wsdesigns.com> >wrote: >> that might be a good way for me to go - wouldn't force you into a >> prerelease of MidiSend, or require me to get scripts working. the loop >> vs. cycle start point issue would definitely be livable for a while. >> thx. >> >> On Wed, Mar 11, 2009 at 3:49 PM, Jeff Larson ><jeff.larson@sailpoint.com> wrote: >>> [Warren] >>>> More likely, for the present: i'll arrange for a drum loop (possibly >>>> in Live) to be triggered by the Start cmd, but i'll start it muted. >>>> then it should stay synced and be there when i'm ready to un-mute. >>> >>> There's something else that might work. One of the Sync Mode values >>> is "Out User Start", another thing I copied from the EDP. This will >>> start sending clocks when the loop is closed but it doesn't send a >>> Start message. When you're ready to trigger the drum loop use the >>> "Start Song" function. This will wait until the loop start point then >>> send a MIDI Start message. >>> >>> This would avoid having to mess with track mutes in Live, the downside >>> is that it is always quantized to the loop start point, you can't make >>> it start on an interior cycle boundary. >>> >>> Jeff >>> >>> >> >> >> >> -- >> Warren >> http://www.ubetoo.com/Artist.taf?_ArtistId=6679 >> http://www.warrensirota.com >> >> > > -- Warren http://www.ubetoo.com/Artist.taf?_ArtistId=6679 http://www.warrensirota.com