Support |
That's quite a lot of assuming, Jay.... Let's talk about Protools HD, OK? For starters, the "HD" fixed point audio engine and headroom. 0dBfs = clipping. Try a simple experiment.Insert a 20hz HP filter across a 100hz sinewave in Protools HD while monitoring the output level on an Analog VU meter across the stereo bus. When you engage the HP filter you will see a 3-6dB increase in signal level on the analog output for a signal that shouldn't be affected at all by that filter.
This sort of signal condition is happening on every channel of Protools HD and the net result is that you run out of headroom and the signal clips, though the Protools meters won't reflect this because it's caused by intersample math overages.
Logic, on the other hand uses a floating point audio engine, this gives over 1500dB of headroom, and retains the full 32 bit audio data at any attenuation or boost in level. That is what I call a " a properly programmed audio engine", my friend.
But what do I know... ;-) *
Mr. Zwicky, i can't blame you for not having tried direct comparisons. Feel free to do so. I was a hardcore Logic user for 15 years. I'm so very glad this is over. No more lengthy tweaking of stuff, that already sounds, when just running on a properly programmed audio engine. Though i do miss some of Logic's GUI convenience.So well: Hear for yourself. It's is the only thing i can recommend. - - - jayrope http://www.kliklak.netOn Jun 20, 2011, at 7:50 PM, Loopers-Delight-d-request@loopers-delight.com wrote:Yep, sure.. and Ferrarri's are awful cars, always running into trees, and Stratocasters are unprofessional toys.. wank wank wank... ;-)On another note: Get rid of Logic eventually. It's got an awful sound (when you compare it to Cubase, Nuendo or Pro Tools HD).Feel free to email me privately, if any more questions. Best of luck. - - - jayrope http://www.kliklak.net
-- * http://www.zmix.net http://www.esession.com/ChuckZwicky http://albumcredits.com/zmix