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Re: Interesting controller



> it encourages us to think of ways to use gestures 
> to do things we may not have thought of yet.

I agree, and I think also that we haven't seen a device that really nails 
it yet. (Who knows, this could be it.) Once it's natural enough and you 
can calibrate it to be as precise or forgiving as you need I'm positive 
we'll find applications where the advantages of making gestures in mid air 
outweigh the tactile feedback limitations and, at the same time, we'll 
find better ways of providing other sensory feedback that make up for it 
(mostly visual, I bet.) 

I love the idea of having these things on the guitar, or even below the 
head stock such that moving the head stock around controls something. 


On May 21, 2012, at 12:21 PM, Kevin Cheli-Colando wrote:

> I think that focusing on what it does NOT have is limiting the
> potential for creating new ways of behaving with technology.  Tactile
> sense is very important to some things, but I think this is getting
> exciting in that it encourages us to think of ways to use gestures to
> do things we may not have thought of yet.
> 
> I'm thinking in terms of interactive spaces myself and the ways to use
> physical movement to create alternate forms of interaction with our
> space and each other.  Imagine if you could connect something like
> this to a mobile device.
> 
> Free developer kits too so I expect very cool things from this kind of
> technology soon.
> 
> Kevin
> 
> On Mon, May 21, 2012 at 11:35 AM, Jeff Larson 
> <jeff.larson@sailpoint.com> wrote:
>> Oh sure, I would never use it for the things depicted in the video, 
>> though
>> after a few months my deltoids would be ripped!  Bolt one of these on a
>> guitar howeverŠ
>> 
>> You're right, tactile feedback would limit what you would do.  I'm
>> imagining it like a D-beam on steroids, useful for continuous control of
>> effects, virtual faders, maybe loop triggers.  They would have to be
>> simple and "large" objects since you can't spend a lot of time thinking
>> about where your hands go.
>> 
>> Plus it's a new way we can look ridiculous.
>> 
>> On 5/21/12 1:22 PM, "Simeon Harris" <simeonharris40@googlemail.com> 
>> wrote:
>> 
>>> hell no. can you imagine how tired your arms would get?
>>> 
>>> and where's the tactile feedback?
>>> 
>>> all these new interfaces - wavy hand things and touch screens - offer
>>> no feedback whatsoever!
>>> 
>>> the human hand is an incredible device, able to manipulate objects
>>> with an amazing variety of weights, densities and sizes and it's
>>> covered in sensors....temperature, texture, mass, stickyness etc
>>> etc...and yet none of these interfaces take advantage of that. imagine
>>> controlling something with an object like a spongy ball, that was able
>>> to change it's surface texture and temperature to give you feedback
>>> about the virtual objects or software that you were literally
>>> "manipulating" with your hand.
>>> 
>>> that's where the future is.
>>> 
>>> On Mon, May 21, 2012 at 6:59 PM, Jeff Larson 
>>> <jeff.larson@sailpoint.com>
>>> wrote:
>>>> WANT!
>>>> 
>>>> http://www.leapmotion.com/
>>>> 
>>>> 
>>>> 
>>>> Only $70 but of course it's all about the software support.   Hmm...
>>> 
>>> 
>> 
>> 
> 
> 
> 
> -- 
> Till now you seriously considered yourself to be the body and to have a
> form. That is the primal ignorance which is the root cause of all 
> trouble.
> 
> - Ramana Maharshi (1879-1950)
> 
> Sound and Vision:  http://www.minds-eye.org
> Video http://www.vimeo.com/user877640/videos
>