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The following comments are not meant as a critizism of what you do in the video, rather than as thoughts about a possible different approach technically for this form of looping:https://www.youtube.com/watch?v=__aRoZ_6JkE&feature=youtube_gdata_player <https://www.youtube.com/watch?v=__aRoZ_6JkE&feature=youtube_gdata_player>
It's been quite a few weeks since I've touched my keyboard. But finally got around to it. This isnt 100% improvised because od me wanting to maintain the same musical idea throughout the 10-15 tries it took to record one i liked. Let me know what you guys think! Thanks :) Link below
1. If you're using loops of MIDI-enabled instruments (which, to me, seems to be the case in all of your sound sources here), there's always the two possibilities of audio vs. MIDI lopping . The former is the only thing which allows you to get the reverse effect, and to properly "cut audio in pieces" (both of which you don't seem to do that much in your music. The latter has the advantage that even with a rather simple system setup, you can have full multitracking and change sounds of an already recorded loop in a radical fashion. And also get a "proper" speed change (i.e. without the need of using complex timestretch algorithms).
I would suggest you have a look at the possibility of working with MIDI loops (Ableton Live is rather strong in that department) and see how this works for you.
(self-marketing nota bene: when I had started to work with a computer in my loop stuff and was still using a lot of synth/computer drum voices, I would usually record acoustic instruments in Möbius hosted in Live, and loop MIDI stuff with MIDI clips directly in live. Examples on the Weird Specialist album http://moinlabs.de/index.php?id=273)
2. Synthesizers often sound less lively in comparison to "proper" instruments. One way to work around that when working with loops is to add time-variant processing to the loop output which is not in sync with the loop length. E.g. use a kind of filter thing modulated by an LFO, the period of which is 5/4 of the loop length - voila. This works both with audio and MIDI loops. You can also do that by affecting parameters of the synth (if using MIDI loops), and if working with e.g. Live use a MIDI clip of different length to control them.
Rainer
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