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That's normal. The CPU punishment comes with post looper multi track processing. Your way is what I use to call "the remixer approach"; it gives you a lot of freedom to postpone artistic decisions to a time after the actual making of sound - but for that freedom you pay the price of a heavy CPU load. The opposite way is what I call "the musician approach"; where you only bring out a stereo output from the looper and are forced to make important artistic decisions at the moment you make the first sound (except for looper playback effects like HalfSpeed, Reverse etc). Greetings from Sweden Per Boysen www.perboysen.com http://www.youtube.com/perboysen On Wed, Feb 26, 2014 at 5:54 AM, Kevin Cheli-Colando <billowhead@gmail.com> wrote: > Got a strange question perhaps. I'm using möbius in live and I have it > on a > send/return channel with three tracks sent to three audio tracks in live. > My question has to do with CPU use. When I add another track/loop from > möbius the CPU use goes up by 10% and another 10% for every new > loop/track. > Is this normal behavior or is there a less CPU intensive process I could > use > so I can effect each loop individually? > > Thanks, > > Kevin > > > -- > Till now you seriously considered yourself to be the body and to have a > form. That is the primal ignorance which is the root cause of all > trouble. > > - Ramana Maharshi (1879-1950) > >