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My no 1 trick for "laptop stand" is to look around the venue for a piano chair. If I put my 2U rack box on such a chair the height becomes perfect for a laptop and hand mixer button/fader stuff. Not too high to disturb audience view of you performing and not too low for you to reach knobs now and then. My Plan B is borrowing two, alternatively three, empty beer boxes. Greetings from Sweden Per Boysen www.perboysen.com http://www.youtube.com/perboysen On Fri, Dec 11, 2015 at 3:41 AM, Torben Scharling <torbenscharling@gmail.com> wrote: > Hello again friends. I’m not quite sure if I need to open up a new can of > worms, so I’ll just write it here: > > Let’s talk laptop stands. > > I am using a 15” Macbook Pro with a firewire cable to soundcard and > perhaps > sometimes using a projector for it as well. > > I then have a pedalboard with the loop stuff, and my instruments which > are > (eventually) all digital wireless. > > So it’s a pretty simple setup, and I wanna keep it that way. > > I will probably for some shows use a keyboard that I have yet to > purchase as > well as a stand for it. > > So what I need is a stand that the laptop can safely stand on without > much > chance of being knocked over (but also hopefully transportable). So what > do > you guys use and why/what would you recommend ? I might wanna go with > more > of a table’ish sized thing, so I have room for a mouse and maybe some > controller stuff next to the laptop, but would also like something that’s > workable on stage when standing up and having the laptop to one side, or > kinda a bit out of the picture but still approachable when need be :) > I’ve > also thought of having one where I could put it so low, that it could be > in > front of me on stage next to or behind the pedalboard, and then kinda > like a > drummers chair, could be leveled up to sitting or maybe even standing > position when need be :) > > Cheers, and Feliz Navidad, > > /Torben Scharling > - Copenhagen > > On Wed, Dec 9, 2015 at 5:15 PM, Per Boysen <perboysen@gmail.com> wrote: >> >> Cool idea, Torben! For a software looper that supports QWERTY key >> commands a simple a dirt cheap foot controller is just a basic USB >> computer keyboard where you take off some of the keys and glue >> table-tennis balls on some keys. A very portable, replaceable and >> totally silent solution - just a bit less sturdy than the Gordius >> pedal and not as flashy as the KMM :-) >> >> Greetings from Sweden >> >> Per Boysen >> www.perboysen.com >> http://www.youtube.com/perboysen >> >> >> On Wed, Dec 9, 2015 at 5:07 PM, Torben Scharling >> <torbenscharling@gmail.com> wrote: >> > Hey guys, sorry I’ve blatantly glanced over this thread, but I >> > recently >> > bought my first “gamer mouse” a logitech g502 and I’m AMAZED at how >> > smooth >> > and precise the optical sensor is…I then learnt that in games, u can >> > set >> > it >> > to raw input. That means it bypasses whatever settings and things the >> > drivers etc. do in windows or os x and use the direct hardware drivers >> > to >> > run the mouse movement. Meaning it’s as fast as it can be. Which can >> > be >> > set >> > to 1000Hz (quite an impressive refresh rate). Now this is a usb mouse >> > of >> > course, and I assume the same applies with “gamer” usb keyboards and >> > perhaps >> > other periferals as well..just as with running core audio in os x..Now >> > in >> > the game I’m playing, I cannot actually enable raw input for some >> > geeky >> > reason in OS X but works fine in Windows…Anyway my point is just, >> > that I >> > guess we’d wanna go for controllers that can run kinda like these >> > devices, >> > thus the latency doesn’t have to do with anything other than that >> > (which >> > is >> > pro gamer level instant fast) and then your round trip latency >> > obviously >> > audio wise should be set as low as possible, then I think it should be >> > as >> > good as hardware…U guys have more experience with this, and or know >> > devices >> > that for sure don’t introduce latency? I would have never bothered >> > with >> > all >> > this, but since I’m thinking of building my own usb midi pedal stomp >> > box >> > I’d >> > wanna know more about this. Personal experience with the Novation >> > Remote >> > and >> > Novation Remote SL Mk1, I was not happy with the delay before the >> > software >> > responded to hitting the faders and knobs… >> > >> > On Wed, Dec 9, 2015 at 3:48 AM, Josh Elliott <jrelliott500@gmail.com> >> > wrote: >> >> >> >> Yes that makes alot of sense. I suppose if there is any latency in my >> >> hardware rig..I've grown used to it after 2 years. My Pog octave >> >> pedal(for >> >> bass lines) has bad latency..but I adjust to it. It bugs me though. >> >> But >> >> I >> >> want to use live like a hardware pedal..running acoustic instruments >> >> and >> >> voice through it. I have it working but can't figure out how to map >> >> undo to >> >> a controller...so no room for mistakes. >> >> >> >> On Dec 8, 2015 8:41 PM, "Sylvain Poitras" >> >> <sylvain.trombone@gmail.com> >> >> wrote: >> >>> >> >>> >> >>> On Tue, Dec 8, 2015 at 9:07 PM, Josh Elliott >> >>> <jrelliott500@gmail.com> >> >>> wrote: >> >>>> >> >>>> But...this is a big reason I'm afraid to move from hardware to >> >>>> software >> >>>> Looping. The clock sync in my hardware rig is sooo tight( at least >> >>>> to >> >>>> my >> >>>> ears) and I'm really afraid of latency being an issue in software >> >>>> setups. >> >>> >> >>> >> >>> Every instrument has latency. For guitarist, the sound is coming >> >>> from >> >>> somewhere onstage and the latency from the moment they play a note >> >>> to >> >>> the >> >>> moment they hear the note can be quite long, depending on their >> >>> setup. >> >>> Guitarist learn to deal with this. I never could get used to >> >>> that... I >> >>> play >> >>> trombone and I'm accustomed to hearing my notes in my head through >> >>> bone >> >>> conduction very slightly before I hear them with my ears. >> >>> >> >>> That doesn't mean I don't deal with latency issues... Low notes take >> >>> longer to start than high notes (ask your physics teacher). When I >> >>> play very >> >>> low notes, I have to think to start the note before its time to make >> >>> sure >> >>> the long slow moving waves sync with the trumpets' high notes. >> >>> Through >> >>> practice, I've internalized that and my low notes are in time, even >> >>> if >> >>> I >> >>> start them sooner than my ears tell me they should start. >> >>> >> >>> There's latency inherent to playing with a group of musicians. I've >> >>> played a lot of big band music with 24+ musicians. The size of the >> >>> bandstand >> >>> can hinder a group playing tight, unless you're listening for it and >> >>> can >> >>> adjust your playing. This is (partly) why large orchestras have >> >>> conductors. >> >>> The musicians sync to a visual cue, not what they hear, they could >> >>> not >> >>> sync >> >>> otherwise. Again, they might start a note before the time that their >> >>> ears >> >>> tell them is the right time. >> >>> >> >>> Playing an electronic instrument with latency should not be seen as >> >>> impossible. With practice, you'll learn to trigger the notes or >> >>> functions >> >>> when you need to for the music to be in sync. As with most aspect of >> >>> music >> >>> playing, lack of practice is the problem, not (reasonable) latency. >> >>> Of >> >>> course, minimizing latency is a worthy goal, but I wouldn't make it >> >>> an >> >>> obsession... just fight it until you can live with it. >> >>> >> >>> * * * >> >>> btw, you're thinking of using Live? One way that and other software >> >>> deal >> >>> with controller latency is to quantize commands to musically >> >>> relevant >> >>> times >> >>> (1/16th, 1/8th...1 bar). Makes you sound tighter than you actually >> >>> are. >> >>> Never mind all that stuff about practicing, just hit buttons. ;) >> >>> >> >>> Sylvain >> > >> > >> > >> > >> > -- >> > Torben Scharling >> > > > > -- > Torben Scharling