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Very nice and interesting ! > I have created a figurative relationship between the pitch of my > guitar and the flocking behaviors so that when I play a specified > tonic pitch the audio for the strings flock to the centre point. If I > play a pitch outside of a diatonic set, it causes spatial inertia. I > have also built more complex abstractions based on voice-leading > principles etc. Can you say more about the "rules" you've programmed ? This kind of "audio painting" is so fascinating to me and I'm sure that the sourround environment adds the 3rd "dimension" to the overrall experience. -f