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If you're not a klutz, which I can be at performance, a decent music stand can work if its a light weight laptop. But one bad move and the computer is on the floor.On Fri, Dec 11, 2015 at 2:10 AM, Per Boysen <perboysen@gmail.com> wrote:My no 1 trick for "laptop stand" is to look around the venue for a
piano chair. If I put my 2U rack box on such a chair the height
becomes perfect for a laptop and hand mixer button/fader stuff. Not
too high to disturb audience view of you performing and not too low
for you to reach knobs now and then.
My Plan B is borrowing two, alternatively three, empty beer boxes.
Greetings from Sweden
Per Boysen
www.perboysen.com
http://www.youtube.com/perboysen
On Fri, Dec 11, 2015 at 3:41 AM, Torben Scharling
<torbenscharling@gmail.com> wrote:
> Hello again friends. I’m not quite sure if I need to open up a new can of
> worms, so I’ll just write it here:
>
> Let’s talk laptop stands.
>
> I am using a 15” Macbook Pro with a firewire cable to soundcard and perhaps
> sometimes using a projector for it as well.
>
> I then have a pedalboard with the loop stuff, and my instruments which are
> (eventually) all digital wireless.
>
> So it’s a pretty simple setup, and I wanna keep it that way.
>
> I will probably for some shows use a keyboard that I have yet to purchase as
> well as a stand for it.
>
> So what I need is a stand that the laptop can safely stand on without much
> chance of being knocked over (but also hopefully transportable). So what do
> you guys use and why/what would you recommend ? I might wanna go with more
> of a table’ish sized thing, so I have room for a mouse and maybe some
> controller stuff next to the laptop, but would also like something that’s
> workable on stage when standing up and having the laptop to one side, or
> kinda a bit out of the picture but still approachable when need be :) I’ve
> also thought of having one where I could put it so low, that it could be in
> front of me on stage next to or behind the pedalboard, and then kinda like a
> drummers chair, could be leveled up to sitting or maybe even standing
> position when need be :)
>
> Cheers, and Feliz Navidad,
>
> /Torben Scharling
> - Copenhagen
>
> On Wed, Dec 9, 2015 at 5:15 PM, Per Boysen <perboysen@gmail.com> wrote:
>>
>> Cool idea, Torben! For a software looper that supports QWERTY key
>> commands a simple a dirt cheap foot controller is just a basic USB
>> computer keyboard where you take off some of the keys and glue
>> table-tennis balls on some keys. A very portable, replaceable and
>> totally silent solution - just a bit less sturdy than the Gordius
>> pedal and not as flashy as the KMM :-)
>>
>> Greetings from Sweden
>>
>> Per Boysen
>> www.perboysen.com
>> http://www.youtube.com/perboysen
>>
>>>>> On Wed, Dec 9, 2015 at 5:07 PM, Torben Scharling
>> <torbenscharling@gmail.com> wrote:
>> > Hey guys, sorry I’ve blatantly glanced over this thread, but I recently
>> > bought my first “gamer mouse” a logitech g502 and I’m AMAZED at how
>> > smooth
>> > and precise the optical sensor is…I then learnt that in games, u can set
>> > it
>> > to raw input. That means it bypasses whatever settings and things the
>> > drivers etc. do in windows or os x and use the direct hardware drivers
>> > to
>> > run the mouse movement. Meaning it’s as fast as it can be. Which can be
>> > set
>> > to 1000Hz (quite an impressive refresh rate). Now this is a usb mouse of
>> > course, and I assume the same applies with “gamer” usb keyboards and
>> > perhaps
>> > other periferals as well..just as with running core audio in os x..Now
>> > in
>> > the game I’m playing, I cannot actually enable raw input for some geeky
>> > reason in OS X but works fine in Windows…Anyway my point is just, that I
>> > guess we’d wanna go for controllers that can run kinda like these
>> > devices,
>> > thus the latency doesn’t have to do with anything other than that (which
>> > is
>> > pro gamer level instant fast) and then your round trip latency obviously
>> > audio wise should be set as low as possible, then I think it should be
>> > as
>> > good as hardware…U guys have more experience with this, and or know
>> > devices
>> > that for sure don’t introduce latency? I would have never bothered with
>> > all
>> > this, but since I’m thinking of building my own usb midi pedal stomp box
>> > I’d
>> > wanna know more about this. Personal experience with the Novation Remote
>> > and
>> > Novation Remote SL Mk1, I was not happy with the delay before the
>> > software
>> > responded to hitting the faders and knobs…
>> >
>> > On Wed, Dec 9, 2015 at 3:48 AM, Josh Elliott <jrelliott500@gmail.com>
>> > wrote:
>> >>
>> >> Yes that makes alot of sense. I suppose if there is any latency in my
>> >> hardware rig..I've grown used to it after 2 years. My Pog octave
>> >> pedal(for
>> >> bass lines) has bad latency..but I adjust to it. It bugs me though. But
>> >> I
>> >> want to use live like a hardware pedal..running acoustic instruments
>> >> and
>> >> voice through it. I have it working but can't figure out how to map
>> >> undo to
>> >> a controller...so no room for mistakes.
>> >>
>> >> On Dec 8, 2015 8:41 PM, "Sylvain Poitras" <sylvain.trombone@gmail.com>
>> >> wrote:
>> >>>
>> >>>
>> >>> On Tue, Dec 8, 2015 at 9:07 PM, Josh Elliott <jrelliott500@gmail.com>
>> >>> wrote:
>> >>>>
>> >>>> But...this is a big reason I'm afraid to move from hardware to
>> >>>> software
>> >>>> Looping. The clock sync in my hardware rig is sooo tight( at least to
>> >>>> my
>> >>>> ears) and I'm really afraid of latency being an issue in software
>> >>>> setups.
>> >>>
>> >>>
>> >>> Every instrument has latency. For guitarist, the sound is coming from
>> >>> somewhere onstage and the latency from the moment they play a note to
>> >>> the
>> >>> moment they hear the note can be quite long, depending on their setup.
>> >>> Guitarist learn to deal with this. I never could get used to that... I
>> >>> play
>> >>> trombone and I'm accustomed to hearing my notes in my head through
>> >>> bone
>> >>> conduction very slightly before I hear them with my ears.
>> >>>
>> >>> That doesn't mean I don't deal with latency issues... Low notes take
>> >>> longer to start than high notes (ask your physics teacher). When I
>> >>> play very
>> >>> low notes, I have to think to start the note before its time to make
>> >>> sure
>> >>> the long slow moving waves sync with the trumpets' high notes. Through
>> >>> practice, I've internalized that and my low notes are in time, even if
>> >>> I
>> >>> start them sooner than my ears tell me they should start.
>> >>>
>> >>> There's latency inherent to playing with a group of musicians. I've
>> >>> played a lot of big band music with 24+ musicians. The size of the
>> >>> bandstand
>> >>> can hinder a group playing tight, unless you're listening for it and
>> >>> can
>> >>> adjust your playing. This is (partly) why large orchestras have
>> >>> conductors.
>> >>> The musicians sync to a visual cue, not what they hear, they could not
>> >>> sync
>> >>> otherwise. Again, they might start a note before the time that their
>> >>> ears
>> >>> tell them is the right time.
>> >>>
>> >>> Playing an electronic instrument with latency should not be seen as
>> >>> impossible. With practice, you'll learn to trigger the notes or
>> >>> functions
>> >>> when you need to for the music to be in sync. As with most aspect of
>> >>> music
>> >>> playing, lack of practice is the problem, not (reasonable) latency. Of
>> >>> course, minimizing latency is a worthy goal, but I wouldn't make it an
>> >>> obsession... just fight it until you can live with it.
>> >>>
>> >>> * * *
>> >>> btw, you're thinking of using Live? One way that and other software
>> >>> deal
>> >>> with controller latency is to quantize commands to musically relevant
>> >>> times
>> >>> (1/16th, 1/8th...1 bar). Makes you sound tighter than you actually
>> >>> are.
>> >>> Never mind all that stuff about practicing, just hit buttons. ;)
>> >>>
>> >>> Sylvain
>> >
>> >
>> >
>> >
>> > --
>> > Torben Scharling
>>
>
>
> --
> Torben Scharling
--